How To Make An Indie PC Game
Speaker: Ian Hardingham
Wednesday 9th May, 20:30
Roy Griffiths Room, Keble College
In 2003 Ian Hardingham graduated in computer science from Oriel. He immediately set up his game development company, Mode 7 Games. With no investment and very little experience, he and a team of five students set to work on a stupidly ambitious title — Determinance: a freeform flying sword-fighting game. Nearly four years later, Determinance is a success, Mode 7 have a publisher, and they are diversifying into Nintendo DS and Wii games.
This Wednesday Ian will come to tell us:
- The best ways to get started in the indie industry.
- The technology and communities worth getting involved with.
- How to deal with your artists quitting to become carpenters.
- The truth about how much money you can make selling games online.
- How important Mac and Linux actually are to indies.
- What to do when EA give you an audience - but they think you're crazy.
- What not to name your games. (Don't call them anything as stupid as Determinance.)
There will be someone at the Keble Porters' Lodge to guide you to the talk.